Diplomatic Security Special Agent Indicted for Possession and Receipt of Child Pornography
Via DOJ/FBI:
TAMPA�United States Attorney Robert E. O�Neill announces that JamesCharlesCafferty (45, Largo) was indicted on October 19, 2011 for possession and receipt of child pornography. Cafferty faces a mandatory minimum sentence of five years in federal prison on the charge involving the receipt of child pornography, and up to 10 years in federal prison on the possession of child pornography charge. At the time of his arrest, Cafferty was a special agent in Diplomatic Security with the Department of State.
This case was investigated by the Federal Bureau of Investigation, State Department Bureau of Diplomatic Security, and the Largo Police Department. It is being prosecuted by Assistant United States Attorney Colleen Murphy Davis.
The case was brought as part of Project Safe Childhood, a nationwide initiative launched in May 2006 by the Department of Justice to combat the growing epidemic of child sexual exploitation and abuse. Led by the United States Attorneys� Offices and the Criminal Division�s Child Exploitation and Obscenity Section (CEOS), Project Safe Childhood marshals federal, state, and local resources to locate, apprehend, and prosecute individuals who sexually exploit children, and to identify and rescue victims. For more information about Project Safe Childhood, please visit www.projectsafechildhood.gov. For more information about Internet safety education, please visit www.projectsafechildhood.gov and click on the tab �other resources.�
The Smoking Gun covered this case in late September here complete with a mug shot. The special agent for Diplomatic Security was reportedly stationed at the U.S. Embassy in London when he was named in an August 29 felony complaint charging him with possession of child pornography.
Disable and Turn Off Windows XP Login Screen and Show Traditional NT Log On to Windows Box
When Windows XP boots up in multiple users system, by default on startup, Windows XP will display a graphical logon screen with user icons and user names. In this �Welcome Screen�, user can click on his or her username or icon, type in the password (if assigned) and then log on to Windows XP desktop. Some XP may find theWelcome Screen is a beautiful user interface and convenient feature to quickly log in to WindowsXP without tying additional long user name.
However, at times, Windows XP users may need to use the more traditional and standard �Log on To Windows� dialog box inherited from WindowsNT login screen that allows users to key in user name and password. For example, when want to log on to hidden user account such as Administrator account.
To immediately access and open Log On to Windows traditional and standard login dialog box while on XP Welcome Screen, user can press Ctrl-Alt-Del key sequence twice (same with key sequence for reboot or secure login in NT based Windows). After pressing Ctrl-Alt-Del keys simultaneously twice, Welcome Screen will be changed to logon dialog box with user name and password fields.
To permanently switch to �Log On to Windows� NT styled logon dialog box so that users log on to the computer without using the Welcome screen, instead of using the graphical Welcome login screen, follow these steps:
Log on to Windows XP as Administrator or user with administrative privileges.
Open User Accounts in Control Panel by clicking Start, click Control Panel, and then click User Accounts.
Click Change the way users log on or off.
4. Clear the Use the Welcome screen check box.
1. ClickApply Optionsbutton.
Note that by turning off and disabing Welcome screen, Fast User Switching feature is no longer available. To revert and switch back to use Welcome screen in XP, simply tick again the �Use the Welcome Screen� check box so that it is checked.
Digsby Manage all your IM Email and Social Network Accounts from one place
Whenever you go online, how much time do you spend to check all of your emails accounts , browse through updates on your social network accounts and then login to your favorite IMs? Well, you can do away with all these mundane steps just by using the Digsby application.
Digsby is a software product that helps you manage all your IM, email, and social network accounts from one easy-to-use application. It is a free to use application, however it does show a few ads during the installation process for optional software, which you can decline during the setup. Other than that, it uses your CPU�s idle time to conduct computational research. If you wish, then you can even opt out of this as well.
Support
IM Accounts: AIM, Windows Live Messenger, Yahoo Messenger, Google Talk, Facebook Chat, ICQ and Jabber
Email Accounts: Gmail, Hotmail, Yahoo Mail, AOL/AIM Mail, IMAP and POP
Social Networks: Facebook, MySpace, Twitter and LinkedIn
Features
Instant Messaging
One combined buddy list for all your Chat Accounts
Multiple conversations in tabbed windows
Merge multiple accounts of a buddy into one IM account
InfoBox to check everyone�s status message and profile easily
Change your status in one click
Email
Manage all your email accounts right from Digsby
Popup notifications when new email arrives
The email InfoBox gives you a snapshot of your unread messages with just one click
Perform basic actions such as �Mark as Read� or �Report Spam� from the email InfoBox
Send emails to your friends from the IM window, itself
Social Networking
Stay up to date with everything happening on all your accounts.
Receive notification alerts from all the accounts
The social network InfoBox gives you a real time NewsFeed of your friends
Change your status message for any network in one click
Personalize
Customized skins for personal look and feel.
Customizable notification system to let you choose what events you want to be alerted about and how.
How to begin?
Download Digsby
Run the installer
Add your accounts
Customize your set up � themes and behavior
Start using
Digsby offers a complete synchronization between computers and installations. You can even place a widget on your blog, website, or social network profile so that you can chat with your visitors.
Difference Between Medical Billing Software and EMR
Medical billing and EMR software systems are often designed to have overlapping features that improve the functionality and usability of the systems in order to make them a �one-stop-solution� for a practice�s medical IT needs. As a result, medical billing software and EMRs end up being interchangeably used discounting the primary objectives of each of the systems.
Medical Billing Software vs. EMR
Many EMR companies are going the whole way to provide doctors with a single, comprehensive solution that will help them achieve Meaningful Use by incorporating crucial features like clinical notes, patient information and history, medication/prescription/drug allergies, diagnosis/treatments/procedures, patient scheduling, appointment reminders, e-prescribing, electronically available results, scans and reports, patient education resources, clinical decision support as well as full-fledged medical billing programs.
Specialized medical billing software on the other hand, is particularly programmed to maintain and keep detailed records of tests, procedures, examinations, diagnoses and treatments conducted on patients. It combines this medical information with the patient�s policy details to formulate a complete medical record that is used to generate bills.
The software electronically submits these bills to the patient as well as the health insurance company for payment. Before a bill can be submitted to the policy provider, it has to be coded based on Current Procedural Terminology (CPT) and International Classification of Diseases (ICD-9/ICD-10) protocols. Medical billing software systems are programmed to automatically assign these codes based on the patient�s medical record. After reviewing the bill, the insurance company sends the appropriate payment (or notice of denial) notifying the patient and practitioner via an Explanation of Benefits (EOB) letter which is added to the patient�s medical billing record by the software. In case of a dispute, rectification of bills with errors or missing information and follow up on claims, the software will update the patient�s medical record and billing details with the revised information.
Medical billing and coding software is thus equipped to seamlessly and accurately handle all complex processes and correspondence involved in medical billing.
A typical base package of medical billing software would contain features that are restricted to medical billing and accounting functions like patient recordkeeping, claims processing, electronic claims submission, receivables management, patient billing and accounting integration. However, many software providers extend their scope to include features like practice management, scheduling and other administrative and clinical functions that are generally a part of EMR software systems.
Therefore, the difference between medical billing software and an EMR is that of core functionality. While medical billing software focuses on a practice�s medical billing procedures and billing-related administrative and financial processes, features of an EMR are primarily concentrated on clinical functions, records and outcomes.
Medical billing software may serve clinical EMR functions in addition to electronic billing and coding for greater versatility. The same is true for EMR systems that incorporate specialized medical billing and coding program features to supplement their clinical applications.
Diablo III Console Preorder Bonuses and Exclusives
Blizzard Tracker: June 12, 2013
Prepare your couch and consider fortifying your living room, because on September 3, Diablo� III will unleash hell on both the PlayStation� 3 and Xbox 360�! It pays to be prepared against the forces of the Burning Hells, so get your preorder lined up for the PS3� or Xbox 360, as added bonuses are in store for those who take the fight for Sanctuary to their big screen TV.
Xbox 360� and PS3� Preorder Items:
All preorders of the Xbox 360 and PS3� versions of Diablo� III will include the following diabolically enticing items, available to all five mortal heroes of Sanctuary�be it the Witch Doctor, Barbarian, Wizard, Demon Hunter, or Monk (players who�ve been keeping on top of console-related news will notice that the bounty for preorders has expanded):
"Infernal Helm" � Wearable at level 1, the console-exclusive Infernal Helm in-game item confers a +EXP bonus to help you whip your new PlayStation� or Xbox characters into shape
"Angelic Wings" � Taunt the forces of the Burning Hells by sprouting a cosmetic pair of glowing angel wings
"Bottled Cloud Dye" � Dye your armor sets a cloudy white with this heavenly dye
"Bottled Smoke Dye" � Dye your armor sets an eerie smoky black with this sinister dye
Exclusive PS3� In-Game Items:
Players who purchase Diablo� III on the PS3� will also receive five additional PS3-exclusive in-game items:
"The Hero�s Journey" � A Legendary shoulder item that includes a �Journey� style scarf
"Drakes Amulet" � A Legendary amulet that bears a striking resemblance to the ring that Drake wears around his neck in Uncharted
"Leorics Gauntlets" � These Legendary gloves summon a ghostly skeleton to fight for you
"Crimson Angelic Wings" � This cosmetic enhancement calls forth a set of red Angelic Wings
"Leahs Ring" � A Legendary ring, originally given to Leah by Deckard Cain, thats usable at level 60 and provides bonuses to Magic Find, Gold Find, movement speed, and defenses
Please note that console preorder bonuses and PS3-exclusive in-game items cannot be transferred across platforms, and players will need a connection (to Xbox LIVE� or PlayStation� Network, respectively) in order to receive these items.
The fate of Sanctuary rests in your hands, and the PlayStation� 3 and Xbox 360 versions of Diablo� III will be out before summers end, so make sure to place your preorders with your local retailer soon.
Ready your reflexes and prepare your thumbs for the demon onslaught ahead!
Display File Content with Colors and Line Number Alternative to cat Ubuntu
Sometimes you may want to quickly display the contents of a file directly on the command line with the `cat` command. And sometimes the contents of that file is the source code of a program.
If you want to display the source code markup with colors and line numbers, then this trick is what you are looking for.
What you need to do first is install Pygments, a python syntax highlighter.
Deus Ex is X and to celebrate you get 75 off the Deus Gotyr and collection
Get over to steam and download now, Deus Ex is possibly the best pc game ever written , certainly the best game involving the Illuminati , shades , leather trench coats and the greatest game to date by our hero Warren Spector , honestly if you think fallout 3 , oblivion and mass effect are indications of how RPGs should play , you need to play this masterpiece , and it can take 4 weeks ! So go on this will be the best 2.79 you will spend all year And Happy Birthday Denton , roll on Deus Ex 3 ! Oh and for your 2.79 you will also get some game called deus ex invisible war
After my first post here, some people asked me alot of questions regarding the console version of Diablo III. One of the biggest was, how was it different from the PC version. Well heres a breakdown of the key differences between the 2 versions. WARNING: Long post ahead.
No Real Money/Gold Auction House
One of the most controversial features of the PC version; the Real Money Auction House (RMAH), is not present on the console version of Diablo III. For most old-school Diablo fans (like myself), this brings back the core Diablo experience of finding awesome loot in-game, NOT in auction houses. Another positive thing about the lack of RMAH is...
You can play Completely Offline
Yes you read that right. You can play the game OFFLINE. A side-effect of removing the Auction House, was removal of any need for any online verification to play the game. Thus Blizzard was able to make the most requested feature of alot of Diablo fans a reality. No more logins. No more "Error 37". No more need for Internet connection to be able to play the game... ever! Just pop in the disc, and you can start slaying the denizens of hell to your hearts content.
With yesterdays announcement of Blizzard removing the Auction Houses on the PC version, Im hopeful that an Offline mode will be the next thing that will be implemented by Blizzard.
Loot Rate is FUN again
Yes, Blizzard fine tuned the loot, and made it awesome again. The picture above just show how amazing loots are now in the console version. It actually reminds me of Diablo II (particularly patch 1.10-onwards) where the loot is so rewarding (and addicting) that it keeps you hooked in finding more evil things to slay. It captures the very core of the Diablo experience. The best news is, loots are now custom tailored to drop a higher percentage of items that are suited to whatever class youre playing as. In my personal experience, I have actually gotten my fair share of awesome Legendary items. Heres some of what my Demon Hunter found in-game, when I was just starting out at Normal Mode.
If this is but a taste of what "Loot 2.0" will be for the PC version, Im all for it!
Reworked Boss Fights
Some of the Boss fights in the console version of Diablo III, has been retweaked. They are either given new abilities, new attack patterns, new dialogue, and even new view angles (as seen on top with the Belial boss fight, which looks more epic than ever before) which gives the game a fresh new look and feel, even if youve played the game before on your PC.
A completely new way of playing... using a Gamepad
Mouse + keyboard controls are NOT supported on the console version of Diablo III. Instead, the game is controlled using a gamepad. And after spending much time playing it this way, I actually prefer this method than the mouse + keyboard config. Now, before you raise your pitchforks and claim "sacrilege", I suggest you give it a try first. It feels as if you have a much more direct control over your character than using mouse + keyboard. Yes you will lose the precision of directly targeting specific enemies from afar using this setup, BUT with the games smart auto-targeting system and Target lock, you wont feel too frustrated dishing out punishment to the denizens of hell. Which brings me to...
The new "Evade" Button Mechanic
As I mentioned in my previous post, exclusive to the console version of Diablo III, is the new "Evade" mechanic. It is an indispensible ability that ALL CLASSES have, which can save you from very hectic situations. It has no cooldown, no cost to use, ensures you dont get hit by monsters/incoming projectiles if timed correctly and is totally very useful throughout your adventure. You can see it in action by watching the clip above (being spoofed by Team Coco at the 1:05 mark).
Completely reworked Inventory System
This is how the Inventory system looked on the PC version:
Its got the usual, familiar look as in the previous Diablo games. Item management in your inventory is pretty much a mini-game of its own, where you try to fit in as much loot that you can, using Tetris-like skills to make everything fit. On the console version, it looks like this:
It may be a stark change from the usual, since the console version of the game doesnt support mouse + keyboards. As clunky as this may look, it actually has some benefits:
All items are now organized by its item-type, making it easier to sort thru items.
If you noticed below, theres an "Inventory" limit (which says 22/60). This means you can loot as many as 60 items at a time, regardless of its size, as each item is treated as a value of 1. This means lesser trips back to town and time spent making every item fit in your bag.
Its easier to compare detailed stats between 2 items as they are placed side by side. Heres how it looks like:
Theres is now a quick stat guide for those who are not into reading tons of stat effect text. This is great for new players, so that can quickly and easily see whether or not an item is better than the one they are currently holding by just looking at the quick stat guide.
Mutliple ways of Playing Multiplayer
First off, there is no cross-platform multiplayer for the console version of Diablo III. What this means is, PC gamers cannot play with PS3/Xbox360 gamers, just as PS3 gamers cannot play with Xbox 360 gamers. That being said, there is alot of different options for console gamers to play multiplayer with friends:
Offline local co-op - one of the highlights of the console version of Diablo III, is this mode. Playing with friends on a single console in the same room, is an experience that is hard to beat. No internet required (but pizza and chips are recommended).
LAN Play - if you dont want to share the screen with buddies, then you can hook up 2 PS3 via LAN cable and play multiplayer with your respective screens all to yourself (just like in the PC version).
Invite Only - if you want to play online, but you dont like random people popping in your game, then you can invite friends over to join in your game.
Friends Only - similar to "Invite Only", but in this mode, you dont need to invite friends to come play. If you set your game to this mode, you simply put up a game room online where only your friends on your friends list can see and join in at anytime while youre playing.
Open to Public - similar to "Friends Only", but in this mode you put up a game room online where everyone online can see and join in your game at anytime while youre playing.
Quick Match - in this mode, you can search for hosted online games and automatically joins you in the said game. You can set the search based its on its Difficulty level, Mode, Quest, etc.
Adjustable Difficulty modes
As I mentioned in my previous post, the console version of Diablo III allows players to adjust the difficulty to suit their tastes. Unlike the Game mode (Normal, Nightmare, Hell, Inferno), Difficulty simply adjusts a monsters health, damage and number of monsters that appear on the screen.
This is perfect for players with varying experiences with the series. If youre just new to the series (or youre a PC player who isnt used to playing using a gamepad), set it to easy. If youre a Diablo vet and youre comfortable playing with a gamepad, then set it to either Medium or Hard. All 3 difficulty modes (Easy, Medium, Hard) has no differences in terms of item drop rate and experience points bonuses, thus you can switch between difficulties with no problems.
However, if you are up to the challenge, you can set the difficulty to Master I or higher. Setting up the difficulty in this level gives bonuses similar to "Monster Power" mechanic found on the PC version, but works differently for the console version. Heres a quick guide:
Master I = +60% Magic Find, +60% Gold Find, +120% XP Bonus
Master II = +70% Magic Find, +70% Gold Find, +140% XP Bonus
Master III = +80% Magic Find, +80% Gold Find, +160% XP Bonus
Master IV = +90% Magic Find, +90% Gold Find, +180% XP Bonus
Master V = +100% Magic Find, +100% Gold Find, +200% XP Bonus
Other Notable Differences
Aside from the ones I posted above, here are some notable differences from between the console version & the PC version of Diablo III:
Paragon Levels are included in the console version. However, whats different is, Paragon Level bonuses are account wide. This means all characters under your account will receive the bonuses unlocked by a SINGLE Paragon leveled character in your account. So even new characters you create will get those bonuses as well.
Nephalem Glory globes are added in the game. These are similar to Healing globes, but they give characters a boost in stats and skills when picked up.
Stash space is much more larger than in the PC version when fully upgraded.
Crafting gems & gear now have different costs, due to the removal of the RMAH. All ingredients can be easily found in-game.
Players are now given a choice how they should be resurrected (go back to town, revive on your last checkpoint, revive on spot).
Vendors now actually sell better (useful) gear. Most of which are actually powerful rare items.
So what do you guys think? Sound off your comments below! :)
Intel is a great processor manufacturing company but they have a way of confusing the buyers with fancy names like Core i3, Core i5 and Core i7. I am sure you would have heard these terms at least once in a while and wondered what they mean. Today we will discuss the basic differences between Core i3,i5 and i7 processors which i think would help you a lot in choosing your next PC.
History
In the early days, CPU power was completely taken as the clock speed at which it runs. The clock speed of a CPU gives us a nice understanding on how fast a CPU works but not actually how powerful it was. For example a CPU with a 3.0 GHz runs faster than a CPU with 2.5 GHz but the later one may be able to do more work per cycle enabling it to outperform the first one. Intel introduced naming the CPU�s differently (AMD was the first to do though but it didn�t work well for them) using �Core� naming to move out of the clock speed race.
Difference between Intel Core i3, i5 and i7 in a Nutshell
To conclude in a statement, Core i7s are better than Core i5s, and Core i5s are better than Core i3s. The main reason here being performance. In general, Core i3 chips are found in budget PCs and low-end laptops. For a normal user who does browsing and watching videos, Core i3 works just fine. Core i3s have a low Cache size. The mainstream or mid-range systems usually have i5. Systems with Core i5 are good for a moderate user and light gamer. The Core i7 CPUs are reserved for � and found usually in � high-end, expensive laptops and PCs. These are used by users who wish to do video editing, Lot of Gaming and other CPU intensive stuff.
Number of cores: Core i3, i5 and i7
Intel is again into the confusing the users work here. Typically all the Core i3s are dual core with Hyper-Threading capabilities found in many of them. The desktop range Core i5s are quad-core while the one�s used in Laptops ( Mobile versions) are dual-core. All Core i5s have Hyper-Threading and Turbo boost features enabled. The Core i7s have a lot of variations in them the laptop CPUs are dual-core while the Extreme edition desktop CPU�s have upto 12 cores. Normal desktop Core i7s have 4 to 6 cores with Hyper-Threading, Turbo boosting and Overclocking abilities. Core i7s are the best Intel has to offer for general consumers while Core i3s being the most affordable in the series ( forget Pentium).
Displaying a Word or String in an 16x2 LCD with PIC16F877A and MPLAB X
We have seen how to interface an LCD with PIC16F877A . In this we are printing only a letter in the LCD , now we are going to Display a string on the LCD for this following steps are followed
First Create a MPLAB X project as in the steps for Blinking a LED using MPLAB X , PIC16F877A And check the Interfacing LCD with PIC16F877A in MPLAB X to know how to interface a LCD Components 1.PIC16F877A micro controller 2. 2x16 LCD Display we are using the following functions
void delay(unsigned int msec) // Time delay function
void lcd_cmd(unsigned char item) // Function to send command to LCD
void lcd_data(unsigned char item) // Function to send data to LCD
void lcd_data_string(unsigned char *str) // Function to send data to string
void lcd(unsigned char str[10])
To display the string in LCD , just call the below lines in main function
lcd_cmd(0x01); lcd_cmd(0x86); lcd("STRING TO DISPLAY");
The functions are defined below
void delay(unsigned int msec) // Time delay function { int i,j ; for(i=0;i<msec;i++) for(j=0;j<1275;j++); }
void lcd_cmd(unsigned char item) // Function to send command to LCD { dataport = item; rs= 0; rw=0; en=1; delay(1); en=0; return; }
void lcd_data(unsigned char item) // Function to send data to LCD { dataport = item; rs= 1; rw=0; en=1; delay(1); en=0; return; }
void lcd_data_string(unsigned char *str) // Function to send data to string { int i=0; while(str[i]!=) { lcd_data(str[i]); i++; //delay(10); } return; }
This is, essentially, a serial communications interface. The "universal" part means that it can be configured to support many different specific serial protocols. The term is generic, and does not represent a specific standard. At minimum it means that it has a TX and an RX line, which sends a serial data stream and receives a serial data stream.
RS-232 - A standard defining the signals between two devices, defining the signal names, their purpose, voltage levels, connectors and pinouts.
This is a specific interface standard that allows for equipment interoperability. While two pieces of hardware may have UARTs, you dont know that theyll connect without damage, or communicate properly unless you know they have the same pinout and voltage standards, or include a converter or specially wired cable specific to the interconnection of these two specificl devices. To avoid the need for special converters or cables, the manufacturers may choose to follow the RS-232 standard. You know, then, that a standard RS-232 cable will connect the two.
However, neither the UART, nor the RS-232 standard define what is sent on the TX and RX lines. Generally, when people use RS-232, they use a simple 8 bit NRZ encoding with one start bit and one stop bit. Most equipment today manufactured uses this encoding, but theres no requirement to do so. You can find older equipment that includes parity bits, or uses 7 or 9 bits. The UART can be configured to support these various protocols on its TX and RX lines.
UARTs do not typically interface directly with RS-232. You will need to convert the output of the UART to the +/-12V standard that RS-232 requires. A complete RS-232 interface will typically involve both a UART and an RS-232 level converter. Further, the RS-232 standard includes the definition of several other signalling pins besides TX and RX, which you may need to use depending on the equipment you need to connect to. These will also need to be level converted, and your UART may, or may not, support these signals. If it does not you will have to control them with your software/firmware directly.
So while a UART may help you implement an RS-232 interface, it is not an RS-232 interface itself.
UART is responsible for sending and receiving a sequence of bits. At the output of a UART these bits are usually represented by logic level voltages. These bits can become RS-232, RS-422, RS-485, or perhaps some proprietary spec.
RS-232 specifies voltage levels. Notice that some of these voltage levels are negative, and they can also reach �15V. Larger voltage swing makes RS-232 more resistant to interference (albeit only to some extent).
A microcontroller UART can not generate such voltages levels by itself. This is done with help of an additional component: RS-232 line driver. A classic example of an RS-232 line driver is MAX232. If you go through the datasheet, youll notice that this IC has a charge pump, which generates �10V from +5V.
Displaying Bell Schedule info on admin and teachers pages header of PowerSchool
Its quite useful displaying the bell schedule info of the day on the admin and teachers pagess header in PowerSchool. Here is how to do it:
1. Go to PS Administrator >> Custom Pages
2. Add this following code to wildcards/admin_header_css.txt and wildcards/teacher_header_css.txt
<span id="ssis-date" style="padding-right:20px;"> ~[tlist_sql; select b.name as name, listagg(p.ABBREVIATION || ,) WITHIN GROUP ( ORDER BY bi.START_TIME) AS periods from ps.calendar_day c inner join ps.BELL_SCHEDULE b on c.BELL_SCHEDULE_ID = b.ID inner join ps.BELL_SCHEDULE_ITEMS bi on bi.BELL_SCHEDULE_ID = b.ID inner join ps.PERIOD p on p.ID = bi.PERIOD_ID where TO_CHAR(c.DATE_VALUE, DD-MM-YYYY) = TO_CHAR(CURRENT_DATE, DD-MM-YYYY) and c.SCHOOLID = ~(curschoolid) group by b.name; ] <span style="color:#195f7d">~(name):</span> ~(periods) [/tlist_sql] </span>
Requirement: you have to setup the calendar for the day with a bellschedule (https://your.ps.addr/admin/schoolsetup/calendarsetup/calendarsetup.html)
Diablo 3 Items and my family planning may be the ideal element
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Difference between Shut down Hibernate and Suspend options
The �Hibernate� option is a tool capable of saving our current session and then powering down, unlike the �Shut down� option, which closes all open applications and then powers the system off. Here, we compare the Shut down, Hibernate and Suspend options and then try to figure out which one to use for a particular session.
Parameter
Shut down
Hibernate
Suspend
Powers down the system
Yes
Yes
No
Closes all open applications
Yes
No
No
Consumes power
No
No
Yes
Relative time to power down*
Highest
Moderate
Least
Time to wake up*
Highest
Moderate
Least
Thus, particularly useful when
Hardware is to repaired or replaced
The system is not in use for a long period of time, say, more than 2 hours
The system is not in use for a short period of time, say, upto 2 hours and the system has enough battery power to stay alive
*Actual time depends on the environment like the processor, RAM, Operating System under consideration, viruses, etc.
It should be that, the �Hibernate� option saves the current session to Hard disk, on one of the partitions on which the Operating System(Microsoft Windows or Canonical Ubuntu, etc) resides. So, when you hibernate, the Operating System locks the partition and makes is unopenable from the other operating systems, in amulti-boot computer, until the partition is either mounted as a read-only partition, or the OS that hibernated is resumed and shut down.
For example, if you have a computer that has Microsoft Windows 7 and Ubuntu 12.10 dual booted and you hibernate from Windows, you may not be able to open the �C� drive until you open Windows and use �Shut down�. This means if your Windows accidentally crashes, recovering data from the �C� drive would become a bit complicated, unless you apply some kind of work around like copying files after mounting the partition as read-only.