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Tuesday, July 4, 2017

Diablo 3 Patch 2 0 1 Official Patch Notes

Diablo 3 Patch 2 0 1 Official Patch Notes


Here are the official patch notes for Patch 2.0.1, the biggest Diablo 3 patch to date.

GENERAL

  • Pools of Reflection have been added to the game
    • Pools of Reflection provide a 25% bonus to experience
    • This bonus persists until you reach a set amount of bonus experience (equal to approximately 10% of the current amount of Paragon experience needed to reach the next Paragon level) or your character dies
    • Gathering additional Pools of Reflection bonuses increases the amount of total experience bonus a character can receive until character death, stacking up to 10 times
    • This experience bonus persists on logout
  • Nephalem Glory has been added to the game
    • Occasionally during battle, monsters will drop Power Globes when damaged or killed
    • Power Globes grant the Nephalem Glory buff, which causes players to deal additional damage in the form of golden lightning bolts and increases their movement speed for a short time
    • This buff can stack up to three times
  • New hero stats have been added to the game
    • These include Toughness, Healing, Splash Damage, Cooldown Reduction, and Resource Cost Reduction
    • Life Steal has been redesigned and is now less effective at higher character levels
      • At level 60, Life Steal is reduced to 10% effectiveness
  • Players now have the ability to resurrect in multiple places when they die in Normal (non-Hardcore) games
    • You may choose to either resurrect at your body, in town, or at the last checkpoint you encountered
    • Players may not resurrect at their body during a Boss encounter
    • Players may only resurrect at their body a maximum of three times in a row
  • Player hit boxes have been adjusted to more closely represent character models
    • Both male and female models of the same class share the same size hit box
  • Followers now automatically level with characters
  • Quests now occasionally grant item rewards when completed during the leveling process
  • Gold can no longer be traded
  • Nephalem Valor has been removed from the game
  • Graphics engine has been updated to support reflections
    • Reflections can be turned on in the Options > Video menu
    • Note: This setting is not recommended for players running minimum system specifications

BOSSES

  • Many bosses have had their mechanics revisted and retuned
    • The following bosses have received the largest changes to their encounters:
      • Maghda
      • Siegebreaker
      • Azmodan
      • Iskatu
    • In addition, the enrage timers for the following Bosses will only be enabled in Torment I and above:
      • The Butcher
      • Zoltun Kulle
      • Belial
      • Ghom
      • Siegebreaker
      • Rakanoth

CLASSES

  • Barbarian
    • Active Skills
      • Bash
        • Decreased Fury per Attack from 8 to 6
        • Increased damage from 165% to 170% weapon damage
        • Removed knockback effect
        • Skill Rune - Onslaught
          • Increased total reverberation damage from 50% to 80%
        • Skill Rune - Punish
          • Lowered the damage increase from 8% to 4% for 5 seconds
        • Skill Rune - Instigation
          • Damage type changed from Physical to Fire
          • Now Increases Fury generated per Attack to 8
        • Skill Rune - Pulverize
          • Increased shockwave damage from 38% to 70% weapon damage
          • Damage type changed from Physical to Fire
      • Cleave
        • Increased damage from 140% to 150% weapon damage
        • Skill Rune - Rupture
          • Increased explosion damage from 85% to 160% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune - Reaping Swing
          • Decreased fury gained from each enemy hit from 3 to 1
          • Damage type changed from Physical to Fire
        • Skill Rune - Scattering Blast
          • Increased knockback from 9 to 10 yards
          • Increased damage from 60% to 80% weapon damage
        • Skill Rune - Broad Sweep
          • Increased damage from 175% to 210% weapon damage
          • Damage type changed from Physical to Lightning
      • Frenzy
        • Increased damage from 110% to 120% weapon damage
        • Skill Rune - Sidearm
          • Increased damage from 110% to 130% weapon damage
        • Skill Rune - Triumph
          • Has been removed from the game
        • New Skill Rune - Berserk
          • Increases the duration of the Frenzy effect to 10 seconds
        • Skill Rune - Smite
          • Increased chance to call down lightning from 20% to 30%
          • Damage type changed from Physical to Lightning
        • Skill Rune - Maniac
          • Lowered damage increase from 4% to 2.5% per stack of Frenzy
          • Damage type changed from Physical to Fire
      • Weapon Throw
        • No longer costs Fury
        • Now generates 6 Fury per attack
        • No longer slows enemies
        • Increased damage from 130% to 150% weapon damage
        • Now unlocks at Level 17 (previously 14)
        • Skill Rune - Mighty Throw
          • Increased damage from 169% to 210% weapon damage
          • Damage type changed from Physical to Lightning
        • Skill Rune - Ricochet
          • Decreased ricochet range from 20 to 15 yards
          • Damage type changed from Physical to Fire
        • Skill Rune - Throwing Hammer
          • Reduced chance to stun from 50% to 30%
          • Lowered stun duration from 1.5 seconds to 1 second
        • Skill Rune - Stupefy
          • Reduced chance to Confuse from 20% to 15%
          • Reduced duration of Confusion from 6 seconds to 3 seconds
        • Skill Rune - Dread Bomb
          • Has been removed from the game
        • New Skill Rune - Balanced Weapon
          • Increases Fury generated per attack to 8
          • Damage type becomes Fire
      • Hammer of the Ancients
        • Increased damage from 325% to 535% weapon damage
        • Skill Rune - Rolling Thunder
          • Increased damage from 275% to 505% weapon damage
        • Skill Rune - Smash
          • No longer strikes a smaller area
          • Increased damage from 406% to 640% weapon damage
          • Damage type changed from Physical to Fire
        • Skill Rune - The Devils Anvil
          • Damage type changed from Physical to Cold
        • Skill Rune - Thunderstrike
          • Reduced stun duration from 3 to 2 seconds
          • Damage type changed from Physical to Lightning
        • Skill Rune - Birthright
          • No longer has a chance to drop treasure
      • Rend
        • Increased base damage from 925% to 1000% weapon damage
        • Skill Rune - Blood Lust
          • Skill has been reworked
            • Heal for 0.5% of your maximum Life per second for each affected enemy
        • Skill Rune - Lacerate
          • Increased damage from 903% to 1350% weapon damage
        • Skill Rune - Mutilate
          • Increased movement speed reduction from 60% to 80%
        • Skill Rune - Bloodbath
          • Increased damage from 100% to 1000% weapon damage
      • Seismic Slam
        • Damage increased from 240% to 550% weapon damage
        • Now knocks enemies into the air instead of back
        • Skill Rune - Stagger
          • Chance to stun increased from 70% to 80%
          • Stun duration lowered from 1.5 seconds to 1 second
          • Damage type changed from Physical to Lightning
        • Skill Rune - Shattered Ground
          • Damage increased from 288% to 710% weapon damage
          • Changes the knock up effect to a 5 yard knockback
        • Skill Rune - Rumble
          • Increased damage from 60% to 230% weapon damage
        • Skill Rune - Strength from Earth
          • No longer reduces Fury cost
          • Skill has been reworked
            • Gain 1% of your maximum Life for every enemy hit
        • Skill Rune - Cracking Rift
          • Has been removed from the game
        • New Skill Rune

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