Showing posts with label destiny. Show all posts
Showing posts with label destiny. Show all posts
Friday, July 28, 2017
Destiny Review
Destiny Review

Over the years Bungie has become one of the most recognizable names in gaming. What once began as a small group of people releasing games for the Mac, one day joined forces with Microsoft and revolutionized console first person shooters with a little game called "Halo." Since the release of the original Halo, Bungie has been known world wide, and a large fan base has formed following them every step of the way. Halo continued to establish itself as one of the leading console shooters with each release, and this success continued on into the 7th generation on the Xbox 360.
After releasing Halo 3, things began to change at Bungie. Rather than being a part of Microsoft, the company once again broke off on its own. While they were no longer tied down by Microsoft, they continued making Halo games up until the release of Halo Reach. At this point development for future Halo titles was passed onto the newly formed 343 Industries, and Bungie moved on to their next project; a game we now know as Destiny.
This time, teaming up with Activision (who originally had interest in buying Bungie before Microsoft picked them up) Bungie set out to create a new original series using their past experiences to their advantage. The end result is a space first person shooter MMO called "Destiny," which Bungie plans on keeping around for at least 10 years. Destiny had a lot of hype surrounding its release, but just how good is the game really? Is it the best game ever? Is it better than Halo? Or was all of the hype just that--hype? Well after playing for many (many) hours, and seeing just about all of its current content, we are ready to give our verdict (for now).
Now before reading we want you to keep in mind that this game is part MMO. Bungie has said many times that they plan on keeping it around for at least 10 years, and they also made it very clear that this is just a starting point. At the time of this review the game has only been out for a week, and more expansions and updates are on the way. Bungie is also taking recommendations for features, so outside of the expansions there will most likely be smaller updates which will fix issues and add requested content. If this is the case, this review will be updated. So now with that being said, lets get on with the review.
The Story:
One of the things Bungie pushed before the games release was Destinys story. According to them it is a massive universe with tons of history, and epic events (maybe them werent quite their words, but it is close enough). They stated that they wanted to give players something on par with "Lord of the Rings," and that got a lot of people excited. Well, if you were one of them people hoping for some grand adventure, you may be let down when you read this.
Destiny takes place far in the future after, well, a lot happens. The game begins with this little robot thing called a Ghost reviving your dead body (which has been dead for a LONG time apparently), and then proceeds to call you a "Guardian." From the get go the Ghost lets you know that youll be seeing a lot of things you wont understand, and it then directs you to basically run for your life towards a door leading into a massive wall. Inside this wall the Ghost then helps you find a weapon, and you begin fighting aliens called "The Fallen." As you make your way through the area, you kill just about everything in your way, and finally make it to a ship; a ship you get to keep. Once again following the Ghosts orders you fly to the last stronghold on Earth, a place called "The Tower."
Once you arrive at the tower, things start to make a little more sense. Apparently at one point in time this giant planet thing called "the Traveler" came to Earth and brought the galaxy to its "Golden Age." Then, the darkness came. Aliens from other planets began invading destroying all of the light the Traveler brought with it, so in its last attempt to save itself and the galaxy it released the Ghosts to find those who are worthy of becoming Guardians to fight back. And that, is what you must do.
The rest of the games story really isnt much. You follow your Ghost, kill things because you are told to, collect data because you are told to, and complete side quests to help the Tower just because you are told to. At one point something happens, and you race to stop one race of aliens from destroying a planet, but it never feels like a major event. It is more along the lines of a small stepping stone in a much larger story that is yet to come, and even the games ending makes that VERY clear. Without going into spoilers all we can really say is that the game tells you itself that it isnt over, or rather, it is just the beginning.

Although the main storyline may feel a bit lacking, there is actually a lot of history to this universe. As you play through the game and complete different goals youll unlock special cards which can be read on the website, and a lot of the games overall story is actually told here. You can read the background of each enemy, weapon, and location. You can learn about all of the different factions within each alien race, and you can even learn about other Guardians experiences and what theyve gone through while you were still dead. There is actually a lot going on, and it gives the story much more depth, but once again this can only be accessed form the website so it is easy for players to miss. Still even with all of this background, the games main plot is pretty basic. Only a handful of cutscenes, and side quests which youll soon forget about make up the entirety of it. Even so, the story really isnt the main focus; Destiny is more about the gameplay than anything else.
The Gameplay:
Destiny is, well, a Bungie game, and it shows. I personally hate describing games by using others, but in this case Ill make an exception (somewhat). The thing about Destiny is that it is sort of a spiritual successor to Halo, and as such it plays and feels a lot like it. Sure it is its own game, dont get me wrong, but for any long time Bungie fans, youll feel right at home with this. Youll pick up the controller, and instantly know what to do, and what to expect. Everything from the enemies, to the level design, to the art style will bring you back to the early days of Halo, and that isnt a bad thing. Still, although it is a lot like Halo, it is also vastly different in quite a few ways.
The General Gameplay -
For those of you who have never played Halo, let me explain. Destiny is a first person shooter at its core. Youll move the camera with the right analog stick, youll use the triggers to aim and shoot, throw bombs, melee attack, and use special skills. You can also get into vehicles (many of which are basically re-skinned vehicles from Halo which play and control the same), mount turrets, jump (and possibly glide) through the air, and preform other basic actions you might come to expect from a game in this genre; however, with all of the standard features comes a lot of new ones as well.
While Destiny is a shooter, it is also half MMO. Before you start you are asked to create your own character, and choose between one of three starting classes. One is called a Titan, another is the Hunter, and finally there is the Warlock. Each class has their own unique skills and abilities to unlock and use, and they also have an extra sub class you can branch off and go down. For example the Hunter is a faster class and sort of a balance between the Titan (which has a lot of armor) and Warlock (which has low armor but fast armor/health regeneration), and it can either go down a melee or gun based path. With the default gun path the Hunter can pull out a golden gun which does massive damage, and with the sword based class they can enter a special state where they can slash things to bits. On top of these special moves other abilities are unlocked with them which allow you to change their properties as well. For example the golden gun can be changed to one with better accuracy, or it can be changed into one that causes enemies that are killed by it to explode (which causes damage to the enemies around it). This is how all classes in the game work, and each one has their own advantages. It all comes down to your personal play style, and it helps make your character feel more like your own rather than just some generic shooter guy.

On top of the class skills, there are also skills and abilities which come along with the equipment you collect. Rather than giving you basic items to use, Destiny is all about finding loot and upgrading it to make your character stronger. Some pieces of equipment you find will simply offer more defense, but some will come with added abilities which will allow your character to do different things. For example an arm part may have an ability which allows you to throw your grenade farther (which each class has three unique ones they can switch between), or you might find a sniper which can be upgraded to shoot explosive ammo. There are also sometimes stat bonuses attached to each piece of equipment as well, which will decrease your wait time between each use of your special moves, so if you would rather focus more on say your melee special attack rather than your grenade, you can. Overall theres just a lot of different options for you when it comes to customizing your character, and theres also plenty of weapon types as well. With each hunter holding a primary, secondary, and a heavy weapon, you can make your character diverse as you want. Still, this is only scratching the surface.
One feature which really makes Destinys inventory stand out is the fact that you can freely change equipment ANYWHERE in the game. You can hold nine pieces of equipment in most slots, and you can freely switch out your equip items on the fly. Have your secondary set to a sniper, but you need something heavy for close range? Just open up the menu and switch over to your shotgun, it is that easy. This works in the story mode, in versus mode, and in every other gameplay mode Bungie may release in the future, and it is great. You can also summon a fast traveling vehicle from just about anywhere as well, with only some restrictions set in "dungeon" like areas, and in some smaller versus mode maps.
The not so single, Single Player -
As youre building your character, upgrading items, etc, Destiny offers a lot of gameplay modes for you to play through; with the main one being the "single player" story.
In the single player Guardians make their way through different stages as they complete different goals, and sometimes even fight bosses; however unlike in most shooters, the single player mode isnt quite a single player experience. While the game only features four locations for you to visit, each location is a massive open map with mini "levels" within them. As youre sent to one of the many different locations on the map to complete whatever goal it is you need to finish, other players will also be on the map doing the same thing. While you may be going through the second story mission, you will be seeing others who may be either doing the same one, or possibly a later one. Everyone just sort of does their own thing on the map, but once you enter one of the restricted areas (stages) youll be alone once again and youll be able to play through said area like in a standard shooter. Typically these areas are linear (with some paths which may lead to other sections of the overall map), and are free from intruding players. Of course you can team up with up to two other people to take these ares on in co-op, but you dont have to if you dont want to.

Along with the story missions, random public events can occur as well. When these happen every player in the area is free to join in for a chance to receive special rewards based on the groups ranking. Those who complete public events fast and efficiently will find themselves with better rewards than ones who just squeak by, or only complete a handful of the requested goals. These events can be quite rare, but if youre in the right place at the right time, they are well worth doing.
Outside of the story missions, each area of the game also has what is called a "patrol" mission. With these missions your only real goal is to explore the world (which worlds have collectibles for you to find, as expected from a Bungie title), and complete optional side quests found from beacons scattered throughout the map. These side quests typically ask you to kill enemies, or find specific items in the area, but they do give you rewards for completing them.
On top of the patrol mission side quests, there are also "bounties" which can be accepted in the Tower (the games main hub). These bounty missions ask you to complete goals either in the story or in the versus mode, and will give you reputation depending on the type of bounty it is. Vanguard missions will send you to the planets and rank up your Vanguard ranking, while Crucible missions will send you to the Crucible (the versus mode area) to increase your rank there instead. By bringing your ranking up for either one, youll earn the ability to buy special equipment sets later on in the game, and in return will make you much stronger. While bounties are not the only way to increase your rep, it is a faster way to do so.
The Strikes -
Strikes are another gameplay mode, and once again they play out like your standard shooter. Just as in the story missions youll be dropped on one of the planets and be told to go somewhere, but rather than going alone you must be on a team; in fact, theres an entire matchmaking playlist just for this specific mode. As you get later in the game, different difficulty Strikes open up, and each one gives different rewards. While theres a lower level playlist for newer players, theres level 20 for max level players, and level 22 plus playlists for those who want even more of a challenge for better rewards. The Strikes themselves do typically take you to different locations from the ones found during the main story, and they feature new bosses as well; many of which are actually challenging, and take much longer to kill. Strikes also gain you Vanguard points, and become a very important part of post game. (Unless youd rather ignore them and focus on versus instead.)
The Raids -
Along with Strikes, Raids are another form of co-op missions where you complete specific goals in hopes of getting rare drops and better equipment as rewards. While the concept is still the same, Raids take Strikes to a whole new level, and serve as special events released by Bungie. Rather than simply letting players take them on at anytime, they are only open during specific times, they require a full six member party, and there is no match making so you must team up with a group of friends before you even attempt to enter a Raid. Once you are in a Raid however, things become even more complex.
While Strikes are basically Point A to Point B missions with bosses and mini bosses, the goals in Raids are set by Bungie, and require you to preform a wide verity of tasks. The first Raid for example, requires you to split your team up into smaller teams, defend points against very strong enemies, take on extremely challenging bosses, and even make your way through a stealth section where the goal is to not be seen. Although this may sound easy to some, the difficulty is much higher than the main game, and it requires all members of your party to work as a team if you want to survive. Raids are also much longer than Raids (the smaller sections can actually take hours to complete), but Bungie does provide those who take it on with checkpoints, so even if you get stuck or dont have all day free to complete it, you can always come back later; as long as it is within the Raids event period.
Of course, all of this may not always be the case. Once again Raids are up to Bungie, and that means it is always possible that they will release lower level/easier Raids in the future.
The Crucible -
For anyone who is a huge fan of Player vs Player modes, then the Crucible gameplay mode may be enough of a reason for you to buy Destiny. In the Crucible players take their characters to the battle arena where they can compete with others from around the world. Although you do get to use your own custom character, and you have access to your entire inventory (meaning you can change equipment on the fly), the game modes are balanced out so that higher level players do not truly have an advantage over newcomers. While skills and abilities gained from leveling up and form equipment can still be used, weapon and armor stats do not matter at all. Everyone is equal when it comes to health and armor, and weapons are balanced in a way you would expect a shooter to be. While there is a mode where stats carry over, it (just like Raids) is a special event mode Bungie is in control of.
The versus mode itself actually feels a lot like Bungies other titles (mainly Halo). Most of the maps are smaller as they are built for 12 players, only a few maps contain vehicles you can drive and turrets you can mount, and most of the stages have more than one layer to them. Rather than being in open areas on a single plain, typically there are tunnels under structures, buildings with more than one floor, and other high up areas which are easy to access thanks to the different forms of double jump you unlock early on. Although most maps are either some outside area with ruins or inside a building, they are all different enough to keep things from getting old.

When it comes to Destinys versus game modes, things are a bit different--or rather, a bit more limiting. While the maps feel like something right out of Halo, long time Bungie fans may be disappointing to see only a handful of modes to challenge yourself in. At this time there are only five gameplay modes, and all are what one might call "ranked." The game does not have any private player match system, and match making is limited to finding a random group of people to play with. While you can form a party and join a game together with friends, youre still forced to play with at least some people you dont know in official matches. As for the game modes, currently you can only take part in a capture mode (where you must stand next to flags to capture bases), a standard 6v6 mode, a 12 player free for all mode, and a smaller 3v3 versus mode where you can revive fallen teammates for extra points. The final mode is called "salvage" and is yet another one of Bungies special event modes. In this one two teams of three race to targets they must capture, and then defend until time runs out.
Overall these modes are a lot of fun, and do offer a nice verity, but it can be a bit of a let down considering how much Bungie has done in the past. Currently there is no standard capture the flag mode, theres no 3v3v3v3 mode (or other small team mode where there is more than one team), and there are no unique gameplay modes such as "zombie" where killing someone brings them over to your team and it is your job to be the last survivor. Modes such as these really helped Bungies multiplayer games in the past, and its just a bit disappointing Destiny doesnt have something similar (yet). Even so, Destinys versus mode is a lot of fun, and it is also a great way to get rare equipment. It also has its own reputation system, and bounties for you to take on.
The Good and the Bad:
Destiny, well, isnt an easy game to rate. For what it is at the moment, it is a very solid game. Its pros come from its solid gameplay, nice graphics, great soundtrack, character customization, online co-op, large open areas, challenging Raids, the Strikes, and form its really addicting versus mode. Although you can finish the games main story in just hours (depending on how fast you rush through it), theres a lot to keep you coming back for more. Strangely, the game becomes addicting, and even running the same Strike over and over again can be fun. From a gameplay standpoint, Destiny is everything it should be--a great first person shooter mixed with an MMO; one that manages to stay true to Bungies style, but also different enough to become its own game. In general theres nothing wrong with it, and it is just as fun to play on a next gen console as it is on a last gen. Still, it feels a little bit... Incomplete...
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Really though, none of this makes Destiny a bad game. It feels unfinished (because it is), but Bungie promises us that there is a lot still to come. Two full expansions have already been announced, and Bungie will continue to patch the game and release new features as the months, and even years, roll by. The game is promising, and already a lot of fun on its own, but only the future will tell just how good this one truly becomes.
Destiny 2 PC Version Available for Pre Order in Germany
Destiny 2 PC Version Available for Pre Order in Germany

This week, talk surrounding Destiny 2 started hotting up after a poster for Destiny 2 leaked online, suggesting that major announcements for the game would be coming soon. Apparently, however, German GameStop customers may not need to wait until Bungie has made any further reveals for the title, as it appears as though the game is currently available to pre-order in German GameStop stores � and on PC no less. This stems from a post made by Twitter user and Twitch mod SenSnowy, who shared an image online of his pre-order receipt.

The receipt itself, which can be seen on Twitter, is apparently from the Hannover branch of GameStop, and shows the pre-order for the Destiny 2 Limited Edition PC version, which comes in at �110 (or $119). According SenSnowy, the pre-order receipt also indicates a release date of September 17, although employees at the GameStop apparently stated that this is just a placeholder date. In a follow-up post, SenSnowy also showed the bottom of the receipt, which confirmed the pre-order availability of Destiny 2 alongside other upcoming games such as FIFA 18, Tekken 7, and Red Dead Redemption 2.
Destiny 2 Limited edition PC 17th sept. 2017. 110� pic.twitter.com/EVYgetQvcy� Snowy (@SenSnowy) March 25, 2017
Understandably, this reveal should perhaps be taken with a grain of salt, as it is not an official statement from any parties � be it GameStop, Bungie, or Activision. However, the post code and telephone number on the receipt do match up to the Hannover branch of GameStop, and the branch information added on the receipt would make it a little tougher to fake. The original receipt image can be seen below.
To make things more interesting, GameStop Germany has not just limited potential Destiny 2 PC pre-orders to in-store customers. At one point, pre-orders for Destiny 2 were also available from GameStop.de, and although these pages have now been removed, a quick look at a cached version certainly suggests that an announcement could be on the cards soon.
Rumors surrounding a potential PC release for Destiny 2 have been hotting up of late, with the fact that Destiny 2 will be a full reset suggesting that PC gamers could be able to get in on the action at the ground floor. It would certainly expand the player base of the game, and plenty of PC gamers could be interested in checking out the title on their preferred system.
However, those waiting on Bungie to make an announcement on the matter may be left holding out a little while longer. The developer teased the community with its weekly blog update, but it�s likely that a full Destiny 2 announcement will be coming soon. Just how soon, however, is another matter entirely.
Destiny 2 is currently in development, with view to a 2017 release on PS4, Xbox One, and potentially PC.
Thursday, July 27, 2017
Destiny 2 Pre Orders to Include a Cayde 6 Figure
Destiny 2 Pre Orders to Include a Cayde 6 Figure

One of the gaming industry�s worst kept secrets finally came out yesterday as Bungie revealed the first piece of art from their upcoming shooter, Destiny 2. Unsurprisingly, leaks have started to appear in the wild, first with promotional posters followed most recently by a figure of the Hunter Vanguard, Cayde-6 has been making the rounds online causing most fans to speculate that this item could be involved with Destiny 2 somehow.
Originally Tweeted by Grithorne and later picked up on Reddit, the image shows a very detailed and small figure of Cayde-6 in front of what is clearly rows of pre-owned controllers at GameStop. Naturally, this photo has set of speculation that the figure is the same one mentioned in a leak earlier this year that a GameStop pre-order of Destiny 2 would include an action figure of the lovable Exo rogue. Others have begun to assume that this statue is instead part of the Limited Edition package. Either way, this isn�t the first time a collectible has been issued out at GameStop as Mad Max and Forza Horizon 3 came with replica cars while Battleborn offered fans one of five random character figure boxes with a preorder as well.
@Gothalion apparently this is the Destiny 2 LE item you get #Destiny2 pic.twitter.com/n5WOii2K0v� G (@Grithorne) March 27, 2017
Reddit user Ren_Echo went a step further and confirmed the statue of Cayde comes from the toymakers at BigShot Toyworks who actually displayed a couple of unpainted figures at New York Comic Con last year. At that time, the company revealed it had teamed up with Bungie to produce a line of figures set to release in waves sometime in 2017. The collection on display included the aforementioned Cayde-6, Lord Saladin, and one of the wolves typically seen hanging around the Iron Temple on Felwinter Peak.
What�s unknown at this point is if this figure is a prototype version of one of the figures due out later this year, or perhaps a promotional item there to get people not only excited about Destiny 2, but perhaps willing to throw down some cash on a pre-order. With Age of Triumph finally available to players, fans should be hearing more about Destiny 2 sooner rather than later.
While there�s no official word from either Activision or Bungie regarding the plot of Destiny 2, the first piece of art that Bungie reveal appears to show the Last City under the Traveler set ablaze. Popular fan theories started to develop earlier this year when a leaked retail listing for a Mega Bloks set revealing Lord Shaxx fighting off an Elite Cabal squad and a Siege tank. Longtime fans will note that this is something that has never occurred within the game and could be a possible starting point for where Destiny 2 begins.
Tuesday, July 18, 2017
Destiny Players Discover New Chest in Vault of Glass Raid
Destiny Players Discover New Chest in Vault of Glass Raid

As seen in the Destiny fan and Twitch streamer nR_Cremation�s clip below, fellow Guardians can find the new chest relatively easily. Although it requires some exploration, the chest is tucked away in the area near the first chest in the Vault of Glass raid, and those who manage to come across it will be given a Legendary Engram along with some other loot.
With Destiny�s Vault of Glass raid having just recently been made available this morning in Age of Triumph, it�s impressive to see that nR_Cremation and his Fireteam have found a new chest in the raid. Although this is the first fresh item discovery in Age of Triumph�s version of the raid, it�s quite possible that there are more secrets to be uncovered as well.
For those who have already managed to successfully tackle the refreshed Crota�s End raid and its new boss challenge in Destiny�s Age of Triumph, the offerings in Vault of Glass should offer more intrepid players an even tougher nut to crack. Interestingly enough, Bungie has gone on record to say that the Vault of Glass raid and its Atheon challenge is the hardest it has ever created.
Nevertheless, beating the Atheon challenge in Destiny�s refreshed Vault of Glass raid in Age of Triumph isn�t impossible, as it just requires a bit of planning and strategy. Hopefully, Destiny�s fans will feel fully sated with Age of Triumph and all of its offerings before Bungie releases the official sequel, Destiny 2, later this year.
If you want to watch a comprehensive guide on how to find this new chest, then check out the video by houndish below:
Thursday, July 13, 2017
Destiny 2 trailer explains why Bungie took away all your Destiny loot
Destiny 2 trailer explains why Bungie took away all your Destiny loot
Sorry, Guardians!
Continue reading�
from Polygon - All
http://bit.ly/1MhhK43
Thursday, June 29, 2017
Destiny 2 is coming to PC
Destiny 2 is coming to PC
Bungie�s moving beyond consoles
Continue reading�
from Polygon - All
http://bit.ly/1MhhK43
Sunday, June 25, 2017
Destiny 2 Announced Reveal Trailer and News!
Destiny 2 Announced Reveal Trailer and News!
Its finally happening everyone! After multiple expansions and updates, Destiny is now ready to move on, but its not quite what you might expect. Back when Destiny first came out Bungie stated that this would be a "10 year" project, and that we would be continuing our adventure with our characters with each new release. While this originally sounded like everything we did in Destiny 1 would carry over into future titles, this is no longer the case.
With Destiny 2 everything is being revamped. Yes we get to keep the appearance of our characters, but other than that it is a completely new game. New engine, new gameplay mechanics, new story (or rather, were apparently actually getting a full story in the base game), and other to be announced changes will be coming as well. Of course the biggest change of all here is the announcement of not only a PS4 and XBO version of the game, but a PC release as well! Now while a PC Bungie game may sound strange to some, the fact is this is actually nothing new for the company. Bungie was originally a PC developer back in the day (believe it or not but Halo was going to be a Mac game), and the PC versions of Halo 1 and 2 were what many would call the definitive versions as well. In other words, with Destiny 2 Bungie is finally returning to their roots, but at the same time they are continuing their focus on the console releases as well -- especially the PS4 release that will once again be receiving exclusive and early content releases.
Sadly not much else is known about the game, but there will be an open beta that everyone can try out this summer, AND the game will be released on September 8th. In other words, more news is right around the corner, and well all get to try it out shortly. As for right now? Why not check out the official announcement trailer?
Saturday, June 10, 2017
Destiny The Taken King PC Game Free Download
Destiny The Taken King PC Game Free Download

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Wednesday, June 7, 2017
Destiny 2 Rally The Troops trailer Worth watchin!
Destiny 2 Rally The Troops trailer Worth watchin!
Worth watching entirely because of Nathan Fillions performance (I wonder if someone wrote this or if Fillion just ad-libbed it?) Either way, the lack of grimdark superseriousness is absolutely an improvement over the first games we-promise-were-super-epic campaign.
Also, Destiny 2 was confirmed for PC today! Itll launch September 8th. And Ill still be playing Overwatch.
Sunday, June 4, 2017
Destiny 2 launching Sept 8 watch the reveal trailer
Destiny 2 launching Sept 8 watch the reveal trailer
Confirmed for PC!
Continue reading�
from Polygon - All
http://bit.ly/1MhhK43
Thursday, June 1, 2017
Destiny The Taken King
Destiny The Taken King
Release Date
: September 15, 2015
T for Teen: Animated Blood, Violence, Includes online
features that may expose players to unrated user-generated content
Genre: Shooter
Publisher: Activision
Developer: Bungie Software

A dark shadow has fallen over our worlds. Oryx, The Taken King, is hell-bent on vengeance and is raising an army of corrupted �Taken� forces by manipulating the Darkness itself. You must find a way into his impenetrable Dreadnaught ship to defeat The Taken King before he and his dark army consume our civilization and bring our solar system to ruin.
Sunday, May 28, 2017
Destiny of Spirits Vita New Trading Renting Destiny Strike Details Screenshots and Art
Destiny of Spirits Vita New Trading Renting Destiny Strike Details Screenshots and Art
Destiny of Spirits is a brand new free-to-play game for PS Vita, developed by Q Entertainment and Sony Japan Studio. The game revolves around evil spirits who lay claim to areas around the globe, and it�ll take the collaboration of friends around the world to remove these threats, known as Chaos Spirits. Players battle by customizing teams with powerful elemental Spirits. You can trade spirits with friends around the world to diversify your squad.
Trading Spirits
- Spirits are unique to certain geographical locations around the world
- Trade spirits with friends to expand your spirit collection
- The more friends you have increases the potential to gain more spirits, which allows you gain rare spirits
- The distance between you and your friend on the map determines how long it will take to complete the trad
Renting Spirits
- You can borrow a friend�s spirit for battle, but you will need Destiny Points to rent spirits
- If you borrow the right spirit, you can use its supporter skills
- These skills include important buffs like damage modifiers
Destiny Strike
- Its a support attack, triggered by a friend
- The more friends you have, the better chance of it triggering
- Red dot appears during battle to inform players of the Destiny Strike



Tuesday, May 23, 2017
Destiny Day 1 5 Impressions
Destiny Day 1 5 Impressions
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So, Destiny is out. I picked up my copy and got a fair bit of time in on the first day and a little more this afternoon. Not sure if I�ll be doing a full review, but I figured I�d throw some impressions up in no particular order�
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>Great graphics (duh) tight controls, and getting your own speederbike is pretty rad.
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>Double-jumping is always awesome.
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>As a story-centric player, Im craving a lot more than what Destiny offers. I dont need 15,000 books of lore or a cutscene every three minutes, but I�m just not getting any good mental hooks for me here� For example, your character is revived from the dead after a long, long time, so� Whats up with that? Nobody even blinks at it � including your own character!
And seriously, Light and Darkness? Give me a break, it couldn�t possibly be any more clich�.
There seem to be plenty of ideas here, but Bungie just does not deliver on any of them. In another instance, it seems like there are PVP factions with in-game leaders � a perfect time to introduce a salty character or two, but they�re just flat questgiver types.
It�s almost like Bungie are intentionally keeping everything as bland, broad and inoffensive as possible in order to grab as many players as possible, but it has the opposite effect for me. I want some memorable faces, I want some crazy dialogue.. some personality!
(Side note: the in-game lore is that actually exists is apparently only readable on Bungies website? WTF?)
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| Need to get to sleep? Im here to help. |
>I really, really dont like Peter Dinklage�s voice here. Even though he�s supposed to be a robot of sorts, he sounds so totally flat and uninteresting. I dont feel any attachment to him at all, and I wish I could customize the voice into something peppier. He�s a major drag.
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>It seems like a lot of people are going Warlock, but I went Titan thinking that it might be a little easier for solo play, I�ve been happy with it so far. Punching enemies feels massively satisfying, and it wasnt long before I got some health and stamina increases. Unfortunately, it seems like the devs are expecting me to be using different kinds of weapons that I am � the buffs installed in some of my fancier armor are for gun types I never use. Hopefully that will change later.
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>The farming missions are boring. All you do is basically kill people, pick up X things, or make your way to a certain location and scan something. I quickly abandoned them in favor of the story missions, but those haven�t exactly lit my world on fire, either.
Shooting stuff is fun and Destiny feels great in that sense � the moment-to-moment gunplay is fab for sure. That said, I�m not sure how long pure shooting is going to carry me if the story doesn�t pick up. The armor and weapon drops haven�t exactly been awe-inspiring, either� A lot of standard weapon types and incremental upgrades, but nothing really wild or impressive yet.
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As someone who played and completed the campaign inDefiance, I�ve already seen a game that does what Destiny is trying to do. My full review is here, and it�s actually free-to-play on every platform last time I checked � PS3/360/PC.
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| Defiance on 360 |
Of course, Bungie has technical prowess that Defiance�s devs could only dream of� No question there.
On the other hand, Defiance�s world was always humming, it had plenty of interesting modes and varied quests, exploring the open world offered its own interesting rewards and there was enough story to keep me going until the end of its beefy campaign.
With a $500M investment behind it, I�m sure that Destiny is going to keep growing and evolving (and hey, I�m not even done with the campaign yet, so this isnt a final judgment) but my first impressions are of a slick presentation on top of an empty core, and I admit Im wondering what lies in store for its future...
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Sunday, May 21, 2017
Destiny Lots of New Launch Screenshots
Destiny Lots of New Launch Screenshots
Destiny for PS4, Xbox One, PS3, and Xbox 360 releases today worldwide, except for Japan. Destiny in Japan is a PlayStation exclusive title, and releases on September 11th.




















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