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Showing posts with label modification. Show all posts
Showing posts with label modification. Show all posts

Sunday, July 30, 2017

Deus Ex New Vision Graphics Textures Modification Pack Released

Deus Ex New Vision Graphics Textures Modification Pack Released



I guess I started playing Deus Ex at the right time---after four years of development Deus Ex: New Vision, a graphics mod pack that overhauls the first-person shooters textures, has been released.

Znokiss---the gamer responsible for gathering all the graphical enhancement mods for Deus Ex---has even updated his "Ultimage Tutorial" for the Steam version of the PC game. The downloads he has supplied includes Deus Ex: New Vision. The tutorials also packages everything so as to be user-friendly; all one has to do is to follow the step-by-step instructions that Znokiss has supplied.

The graphical overhaul the tutorial brings to the game is nothing short of amazing.


The link to the tutorial---and my own tweaks to the FPS-RPG hybrid---after the jump.

>>>This link leads to the Deus Ex Graphics (Textures) Modification Pack tutorial tutorial. It also contains tweaks that Ive added.
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Friday, June 9, 2017

Deus Ex 1 Graphics Textures Modification Pack

Deus Ex 1 Graphics Textures Modification Pack


[UPDATE: August 17, 2014: Heres a more updated guide: YouTube: Deus Ex One Mod Tweak Guide How to Improve Graphics with Better Textures 

You should still read the guide below as it contains some parameters you might want to tweak.]

[UPDATED: August 16, 2011]

[UPDATE: The Deus Ex: New Vision graphics mod has been released. The link below includes this updated version.]

So I just installed Deus Ex in the hopes that I can finish both Deus Ex: Game of the Year Edition and Deus Ex: Invisible War before Deus Ex: Human Revolution hits the shelves. This PC first-person shooters graphics, is, of course, sub-par with todays standards so I hunted around for Deus Ex 1 graphics mod packs.

I found this:

Znokiss Ultimage Tutorial (Graphic and texture mods for the Steam version of Deus-Ex)

[Warning: The preceding link takes you away from this site. Furthermore, the above Deus Ex texture graphics mod pack isnt mine. Install at your own risk.]

[Update: Some people have complained that the mod doesnt work. Installing the Visual C++ 2010 runtime fixes the problem.]

Before and after screenshots and my own tweaks to the PC texture mod after the jump.


The graphics bundle brings bloom and bump mapping to Deus Exs obsolete engine but I think the gamma level is way too low. Also, the bump mapping and the saturation levels are overdone in my opinion:

BEFORE:



AFTER:



Im going to find a way to tone down the shadows, bump mapping, and saturation. Otherwise, Ill have to play without the ENB mod. Some of its effects are just too jarring for me.

UPDATE:

Found the fix. According to Steam forum member SillyCon, you have to tweak several parameters in the enbseries.ini file. These are:

[EFFECT]
...
EnableReflection=1
...
EnableWater=1
EnableShadow=1
DepthBias=0
...

[COLORCORRECTION]
DarkeningAmountDay=10
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=-10
...
GammaCurveNight=3
...

[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
...
FilterQuality=2
ShadowBlurRange=30

I also managed to find the parameters for the saturation and the bump mapping levels (which were too unrealistic for my tastes). These are:

[REFLECTION]
UseEnvBump=0
EnvBumpAmount=0
EnvBumpOffset=0
ReflectionFlip=0

[COLORCORRECTION]
ColorSaturationDay=-1
ColorSaturationNight=-1

The saturation parameters seem to only accept whole numbers so I settled for "1"s. A "-0.65" would have been more to my liking. A pity. (The higher the number the more saturated the colors become; setting "5"s results in a psychedelic show.)

Ill see tomorrow if I can solve the chrome effect. I find that shiny rock walls dont make for a good immersive experience.

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